ABOUT ME
CHARLES HOULE RACINE (1996)
Currently working in the engineering field, I am passionate about video games. I spend my free time playing them or watching videos about them. I always thought video games were intriguing; they provide an escape from day to day life and tasks, a place to meet friends or a way to tell beautiful and compelling stories.
You can follow my adventure becoming a better game designer / programmer on this portfolio.
I started learning game programming with the engine GameMaking Studio 2, on which I practiced the basics of video game development. I then transitioned to Godot Engine, which is what i currently use. I am currently diversifying my skills set by coding several different projects. I love solving problems and working under pressure with a time limit is not an issue but more of a challenge, that's why you will see a lot of game jam entries in this portfolio. I am planning on learning C# language and how to use Unity Engine in the future.
SKILLS
Game Engine Software
Godot Engine
GameMaker Studio 2
Coding Language
GDScript : Inspired by Python
GameMaker Language (GML) : Inspired by JavaScript and C-like Languages
Art Software
Procreate
Piskel
Studies
Bachelor's degree in construction engineering at l'École de technologie Supérieure (ÉTS)
You want to give me advice, ask me how I coded a project, talk about random gaming stuff or send me a job offer? You can send me an email here.